About Us
From a single Prague league grew a community that has been bringing Blood Bowl players together for more than ten years, both at home and abroad.

How It All Began
Prague Bowl didn’t start as a tournament. It started as a league. And actually for quite a simple reason – there was a desire to play Blood Bowl and, above all, to actually finish a league.
Around 2014, Prague had already seen several attempts at league play. Two leagues that the organizers took part in met a similar fate. The season kicked off, the playoffs began… and the league gradually fizzled out without ever really being completed.
And since it is sometimes said that if something is really wanted, it has to be done personally, the Chaos League was created.
Its first seasons revolved around the now-closed store Tomovy hry and from the very beginning were built on one simple idea: to create a league that would have continuity, history, and its own stories.
Blood Bowl is much more than a single match. A large part of its charm lies in the RPG element – the team changes, players gain experience, stars are born, they suffer their first injuries, and sooner or later one of them gets trampled into the turf.
That’s why teams in the Chaos League didn’t have to start from scratch after every season. If they survived and their coach was brave enough, they could continue for two, three, or even four seasons.
And it was around these teams that the history of the league began to form.


A league grew from ten coaches
Ten coaches played in the first season, but even then it was clear that this concept worked. The season ended with a play-off for the best four teams, and the league was slowly turning into a real community.
Today, the technical background of the first years seems almost amusing. TourPlay and similar tools were still a thing of the future. The league ran on a seriously overgrown Excel sheet and the first website was created on Webnode. In the end, it accompanied Chaos League and later Prague Bowl for more than ten years.
Match reports were also an important part. On the then-active community website Deskožrout, reports were created in which the results often became secondary. What mattered more was who killed whom, how absurdly someone lost, and why, of course, the dice were to blame.
During the second and third seasons, the league grew to roughly 14 to 20 teams and began to take on the shape it basically has to this day.
Various formats and group splits were tested, but in the end it always returned to the simplest option: everyone should play everyone. Coaches simply disliked the fact that, due to group divisions, they never met part of the league at all.
And so a full round-robin schedule became one of the cornerstones of Chaos League.
Numbers, statistics, and the first legends
As more seasons went by, it was no longer enough to just follow the standings and results. Statistics, records, and awards were added.
The most offensive teams, the most brutal teams, touchdowns, casualties, passes, and individual performances of each player started to be tracked.
And with the numbers came something much more important – the first league legends.
Some names are still remembered by the oldest part of the community to this day. When the right group of coaches meets over a beer, stories of players and teams that no longer exist are brought up again, even after many years.
But even death does not have to be the definitive end of a career in the Chaos League.
If a sufficiently experienced player dies, the league can take them over and turn them into a Star Player. From that moment on, they no longer belong to their original team – they become part of the history of the Chaos League and, under certain conditions, can be hired by other coaches.
Some legends are simply too good to be stopped by something as trivial as death.
Dráb-Nakule Index (DNI)
Out of the desire to evaluate the best individual performance of the season, another tradition was born during the first years – the Dráb-Nakule Index.
It is not simply about the player with the highest number of touchdowns or casualties. The index evaluates performances across the matches in which the player actually appeared. It takes into account touchdowns, casualties, passes, and interceptions, and at the same time considers whether the team won, drew, or lost the given match.
The result is a statistical rating that seeks the true MVP of the entire season.
The somewhat unorthodox name of the award dates back to its beginnings. The first version of the system ended in a duel between two players with the same score – and it was after them that the new trophy ultimately got its name.
Alongside winning the Chaos League itself, over time the DNI has become one of the league’s most prestigious individual awards. And it certainly does not have to go to a player from the champion team. Several times it has been claimed by the star of a team that did not win the league at all.

Twelve Seasons and One Trophy
Chaos League is now playing its twelfth season and has continued without interruption since it was founded. The only exception to the usual rhythm was the Covid season, which, due to lockdowns and the impossibility of playing matches, stretched over two years.
But one tradition has endured from the very beginning.
Alongside its own prize, the champion also receives the Chaos League challenge trophy. Nameplates with the winners of each season are gradually added to its base. The champion takes the trophy home for a year and returns it at the play-offs of the following season so it can move on to the next winner.
After more than ten years, it is no longer just a prize for victory. It is the physical chronicle of the Chaos League.
And that was the goal from the very beginning.
Not just to play another season and start again from scratch the following year, but to build a league with its own history, records, traditions, and stories. A league where teams and players come and go, but something of them remains.
And from this league, Prague Bowl eventually emerged.
From League to Tournaments
The Chaos League was running, the community around it was growing, but we still didn’t really know how many other people in the Czech Republic were playing Blood Bowl.
Around 2015 and 2016, we therefore started to investigate. Through the community servers and forums of the time, we searched for players and other active leagues. But we often came across traces of the past instead – "Blood Bowl used to be played here", "there used to be a league here". For example, in Liberec there had been an active competition for several years, but by the time we discovered it, it was already history.
It was, after all, a strange time for Blood Bowl as a whole. After the LRB6 rules there followed a long period of uncertainty, when no one really knew whether Games Workshop would ever support the game again. At that time, Blood Bowl survived mainly thanks to its players.
And then came 2016 and the new edition of Blood Bowl.
Suddenly, things started moving again.
The First Prague Bowl
Through the NAF we got in touch at that time with its then president, Torsten. He was interested in whether there was an active Blood Bowl community in the Czech Republic at all – and whether we might want to organize a tournament.
We had already been toying with a similar idea for some time, so the initial impulse came a bit from both sides.
One thing led to another and within a few months it was decided: Prague would have its own Blood Bowl tournament.
One of the Chaos League players, Olaf, had contacts at the school where he taught, and thanks to that we secured a venue. No conference hall or large gaming space. The first Prague Bowl was played simply in school classrooms.
And twenty coaches came.
Roughly half of them were from the local community. The other half, however, arrived from abroad. Torsten came from Germany, along with Claymore and, above all, a fantastic group of players from Poland.
At the very first tournament ever organized, Czechs, Germans and Poles sat across the table from one another.
And that was exactly what foreshadowed what Prague Bowl was meant to become.

Spring Open
The first tournament was given a simple name, Spring Open, after its spring date, and in 2017 it launched the tournament history of Prague Bowl.
What mattered wasn’t just what happened on the field.
On Saturday, everyone headed out for a beer in Žižkov, creating the very first Prague Bowl social evening. Over the course of a single weekend, international guests stopped feeling like visitors and the tournament began to turn into a community event.
The first edition went so well that there was hardly any need to think about whether it should continue.
Prague Bowl had its first tournament. And it definitely wasn’t going to be the last.
Beyond the Borders of Prague
At the same time, we ourselves started heading out.
The first international tournaments came, the first trip to Hungary, and a gradual introduction to the European Blood Bowl scene. The community that just a few years earlier had been searching for more players on Czech forums was slowly becoming part of a much bigger world.
But the real turning point came in 2019.
The core group of people who had once started out together in the Chaos League and stood behind the first Prague Bowl tournaments set off for the NAF World Cup in Dornbirn.
More than thirteen hundred coaches from all over the world gathered there in one place.
Not everything was perfect from an organizational point of view. Right at the start, a several-hour queue awaited. But instead of standing there bored and annoyed, we were in line with players from England and Scotland, drinking, sharing stories, and talking about Blood Bowl.
And they were genuinely happy that Czechs had appeared on the Blood Bowl map as well.
There was even the first talk about how amazing it would be to host EuroBowl in Prague one day...
It was probably Dornbirn that finally showed what is still the best thing about tournament Blood Bowl. The World Cup is not just a huge tournament. Above all, it is a festival and a celebration of the game.
It is not about prize money. It is about a weekend spent with people who share the same peculiar hobby. And about friendships that can grow from a single match at the table and last for many years to come.
Many of the people met there are still part of the same circle to this day.


From a Single Tournament to a Whole Series
Spring Open did not remain the only event for long.
Gradually, more formats were tested and this led to the creation of Quick Snaps – small one-day tournaments with three games. In the most active years, there were five or six of them per year and, together with the larger events, Prague Bowl grew to eight to ten tournaments a year.
Over time, more Blood Bowl variants were added as well: Sevens, Dungeon Bowl and specialised tournaments with their own rules.
What started as a single spring weekend gradually turned into a year-round tournament calendar.
And since organising ten tournaments a year as a one-person hobby is not exactly sensible, Prague Bowl itself gradually changed as well.
Today, the tournaments are no longer run by a single organiser, but by an entire team.
Jarda, a.k.a. Ernedar, took over the oldest Spring Open and began developing it into a two-day team tournament. Tomáš, a.k.a. Coewolf, looks after the Quick Snaps and Vašek, a.k.a. Waschik, focuses on specialised formats including Sevens and Dungeon Bowl.
In the end, one Quick Snap and especially the autumn OgrCubb remained with Grom.
Every tournament a little different
Variety is one of the things that makes organizing tournaments enjoyable.
Quick Snaps often use the current EuroBowl rules and give players the chance to try them out in practice before the big event.
Spring Open has shifted towards team Blood Bowl. Sevens offers a faster and more relaxed version of the game. And the year traditionally ends with Dungeon Bowl – a more intimate tournament in one of the most chaotic forms of an already quite chaotic game.
OgrCubb goes its own way. Because it takes place after EuroBowl, it does not have to copy its rules and can afford to experiment. It therefore has its own ruleset, in which coaches prepare part of their team development in advance, but choose specific skills only according to the opponent they will face in the next match.
Each event is therefore a little different.
The shared idea, however, remains the same as at the very first Spring Open.
Prague Bowl Today
From a handful of players around a single table, a community has gradually grown that now stands on two main pillars – league play and tournaments.
Chaos League keeps writing its story season after season. Alongside it, various tournament formats are organized throughout the year – from one-day Quick Snaps and classic and team Blood Bowl to Sevens or Dungeon Bowl. Some are more competitive, others are mainly an excuse to spend a day rolling dice in good company.
Over the years, the rules, editions, venues, and people involved in the organization have all changed. One thing, however, has stayed the same:
For this community, Blood Bowl is above all a social game.
Results and trophies are naturally part of it. So is rivalry between teams, statistics, and endless debates about who just got lucky with the dice. In the end, though, the most important things are the people around the table, the stories that emerge during play, and the friendships that often continue long after the final whistle.
Prague Bowl is therefore not a closed club for a few veterans. Anyone who enjoys Blood Bowl belongs here. It does not matter whether there are hundreds of matches and tournaments across Europe in the past, or whether someone is just now thinking about what their first team will be.
Join a tournament, sign up for the league, or simply get in touch on Discord.
The dice will take care of the rest.

